WASD to move, space and then direction to open doors. C opens the character sheet allthough all youwont see anything as attacking seems to be broken in the HTML embed.

Classic Roguelike style game, realised the scope was too much for starting  my final year of Uni, and due to it being my first very heavy data driven game in general it became too much of a mess to handle and the scope got very out of hand.

 There is a working stat system, pathfinding and shadowcasting, but I dont have the time or energy to flesh out any of the systems to the full depth that they would need to produce a fun roguelike at my skill level. It wasnt a wasted effort however as I learnt a lot about Godot and Game Dev in general,